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[New Map] Unnatural Selection
18.05.2016, 01:25
Post: #1
Photo [New Map] Unnatural Selection
1. Map name: Unnatural Selection


2. Map objects and vehicles:
137 objects and 1 vehicle (Leviathan)

[CreateObject]
[AddStaticVehicleEx]


3. Checkpoint coordinates:


CPx = -2023.09
CPy = -807.20
CPz = 33

4. Spawn points (3..5 for every team)

HumanSpawnX = -2141.80
HumanSpawnY = -877
HumanSpawnZ = 31.5

HumanSpawn2X = -2148.39
HumanSpawn2Y = -859.70
HumanSpawn2Z = 31.5



ZombieSpawnX = -1987.40
ZombieSpawnY = -716.20
ZombieSpawnZ = 31.29

ZombieSpawn2X = -2006.40
ZombieSpawn2Y = -723
ZombieSpawn2Z = 32



5. Evacuation gate (use 0 if map has no evac gates)

[Gate object]
GateID = 0

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18.05.2016, 14:36
Post: #2
RE: [New Map] Unnatural Selection
Seems nice! Even though we have a map at this exact location, it's still really creative to see another "version" of it.
Great job.

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18.05.2016, 14:55
Post: #3
RE: [New Map] Unnatural Selection
(18.05.2016 14:36)XVincentPawsX Wrote:  Seems nice! Even though we have a map at this exact location, it's still really creative to see another "version" of it.
Great job.

Very good work. +1
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18.05.2016, 14:55
Post: #4
RE: [New Map] Unnatural Selection
vincent i remember this map are you too ? i think we have something like this in our server
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19.05.2016, 08:49
Post: #5
RE: [New Map] Unnatural Selection
+9 god luck

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19.05.2016, 09:02
Post: #6
RE: [New Map] Unnatural Selection
Good Job! Big +1 from me.

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19.05.2016, 12:10 (This post was last modified: 19.05.2016 12:10 by Marco.)
Post: #7
RE: [New Map] Unnatural Selection
(18.05.2016 14:55).Theodore. Wrote:  vincent i remember this map are you too ? i think we have something like this in our server

I know this map but from other server not from this, big +1

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20.05.2016, 04:58
Post: #8
RE: [New Map] Unnatural Selection
nice map +1

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20.05.2016, 07:32
Post: #9
RE: [New Map] Unnatural Selection
This map look like on X-portal, +1

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20.05.2016, 11:12
Post: #10
RE: [New Map] Unnatural Selection
I Like It +1

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